A set of RPG scenarios involving goblins in an innkeepers basement.
There are goblins in the basement, they are evil and mischievous, but not particularly dangerous to the player-characters. They will kill and consume any other characters that enter the basement.
The goblins aren't evil, but are misunderstood refugees.
The goblins don't exist, and the innkeeper locks the door behind the player-characters to trap them.
The goblins don't exist, and the innkeeper locks to door behind the player-characters, trapping them in a dangerous basement.
Danger ideas:
The 'goblins' are actually orphans trying and failing to hide. They live off scraps.
The orphans are hiding because: